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"How to kill a healer"

One of the themes that keeps coming up when we talk about PvP is this: Killing a healer is tough. It's a fundamental part of balancing an MMO. If any single DPSer could simply kill a healer with ease, then there wouldn't be much point in being a healer. If all factors were truly equal, then a healer's output should match a damage dealer's output. It's just a matter of one equals one. Only superior skill or gear should allow for the death of a healer in any reasonable amount of time.

More importantly, a healer must be able to keep up with the damage from more than one DPSer for a short period of time. Consider 5-person Arena matches. Commonly, teams are built of four DPSers and one healer. (We're not looking for comp arguments here, just the basics.) For at least a few seconds, a healer should be able to keep a focus target alive. The same goes for three-person Arena teams. See where this is going? Healers, by nature, need to be able to withstand a huge amount of DPS for a short time.

These balance issues come into sharp focus when you're one lone PvP damage dealer trying to whoop up on a healer. What was once a fundamental basic of balance philosophy becomes a huge pain in the neck. Here's how to handle the situation.

Interrupt reliably, and interrupt well. If you're a DPS character, you probably have an interrupt, and you should know how to use it. If you're not already in the habit of interrupting spellcasts, get practicing now. Find some reflex tests, make sure your interrupt button is in a convenient place, and practice until perfect.

Before getting into interrupts more deeply, let me say this: Left between the choice of interrupting any heal and interrupting nothing, interrupt any spell that is about to go off. That being said, a few strategies can make sure you get the most out of your interrupts.

First, most interrupts have a brief lockout period. In a lot of ways, this helps make sure latency doesn't rob you of an effective tactic. For our purposes, though, that lockout gives you a window of opportunity. If you save up your own cooldowns and potions for one huge burst of damage, then you're walking around with a huge, potential wallop all at once. Save that wallop for after an interrupt.

The window of opportunity isn't huge. But it gives you a head start in this cat-and-mouse game. A few seconds can spell a big difference. Whenever you've executed a successful interrupt, immediately unleash hell.

The second chance is to wait for a healer to be distracted. Most healers run with team members. When you see the healer's partner is on the rope and requiring a heal, interrupt the healer immediately. This spreads out the healer's resources; do they heal themselves or their buddy? Either way, you're using up the healer's resources.

Don't make any long-range plans. Killing a healer is a lot of work; it's a long, dirty business. But there's hope. Healers are balanced around mana availability. If you methodically apply damage over time, you can hope to run down his mana pool. The notion here is that you might eventually string together enough crits and procs that you overwhelm his mana pool. It is possible and it does happen, if you're patient.

This is not a fast process, though. I've had to chase healers around for 15 minutes before I eventually burned through cooldowns and defenses. If you're truly determined to kill that healer, pop open a beer, kick back, and settle in for a long one.

Get help. This is the thing nobody wants to hear. If you're trying to kill a healer, you're best off getting help. The same tactics apply when you're talking about two DPS characters versus one healer; hopefully, the time will just be vastly decreased. The likelihood of the healer making a mistake will increase, and the two of you will more quickly be able to capitalize on that error.

Plan ahead. If you expect to get in a fight with a healer, you have a counterintuitive measure you can take. You have a stat that does you no good against a healer: resilience. Resilience protects you against damage, which isn't really the strong point of a healer. (Exceptions exist, of course, as more than a few healers are capable of decent PvP DPS.) Still, if you have the option of swapping out some of your resilience in favor of raw damage, that will help you overwhelm the healer's mana pool more quickly.

Of course, if anyone else comes by during the long, drawn-out fight, you'll get squished without your own resilience on hand.

If you have any other tips to share, leave them in the comments below. If we all band together, then perhaps we can kill a healer.

via Wow insider

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"Best Mage Professions In Cataclysm"

There has been a big debate on what the best Mage Professions are for the most recent expansion in World of Warcraft. Unfortunately, there is no simple answer. However, you can analyze the pro’s and con’s of each profession, and decide in your situation, what the best mage professions are.

Best Mage Professions While Leveling

Gathering professions are an excellent option when leveling any class or spec. You have some nice income, and you get some great bonuses as well. If you will be choosing the gathering route, I would suggest Mining and Herbalism. The reason being is that they can both supply a number of powerful professions you may choose later on when you are at max level.

Normally I wouldn’t recommend any crafting professions while leveling, but in the case of a mage, it’s not a bad idea to choose Tailoring and Enchanting. Cloth is plentiful and easily farmed, making Tailoring fairly easy to level. In addition, being able to craft bags for yourself and others will be very profitable for you in the short and long run.

Enchanting has a couple of nice bonuses. First, you can add some enhancements to all of your gear at a fraction of the cost of the auction house. Second, you are able to disenchant all the gear that you outgrow, so it has more value than vendor trash. Selling the dust, essence, or shards that are produced from your old gear can be more valuable than the gear itself. The problem with enchanting is that it can be somewhat costly to level up, as you have to be constantly disenchanting uncommon and rare items. This can be negated if you have a higher level character that can farm instances for you though. That makes this combination two of the best Mage professions, while leveling.

Best Mage Professions at Max Level

This gets kind of tricky simply because you have to figure out exactly what your goals will be. If your goal is making money, you can simply stick with gathering professions. However, crafting professions can both provide stat bonuses, as well as income.

Alchemy – Has been a favorite of mages for a long time. Now with mixology, your potions and flasks last twice as long, meaning half the materials used on your self. If you choose to specialize in transmutes, there is a lot of money to be made, transmuting volatile elements and gems.

Engineering – Provides a number of useful abilities, but no longer provides passive stat bonuses that are worthwhile. You are able to craft some epic cloth headpieces, but other than that, nothing special.

Inscription – In addition to creating Glyphs, which can be fairly profitable, scribes can create scrolls for passive buffs, and may inscribe their own shoulders with enchants more than twice as powerful as those that you will get from Therazane. That stat bonus is a difference of about 80 intellect.

Jewelcrafting – One of the nicest bonuses for this profession, in addition to making your own rings and necklaces, is the ability to cut Chimera’s eyes. These gems are a much higher quality than any epic gem, with a difference of 27 intellect per gem. That’s up to a difference of 81 intellect over 3 Brilliant Inferno Rubies. This is one incredibly profitable profession if worked properly. Cutting gems alone can make you a nice profit. However you can really make some money when you can transmute rare quality gems and cut them yourself.

In the end, one of the most impressive combinations of professions would be Jewelcrafting and Alchemy. However it can be costly to level each one. I used a Gold Guide when I was leveling these professions, which made it much easier, and more profitable. Ultimately, the Mage Professions you will pick will largely depend on your play style.

via http://wowpowercataclysm.com

 
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